I can't possibly answer that question, but I'm confident that there must have been a better way to handle the 2020 remake of Trials of Mana, a game originally released only in Japan 25 years ago until getting a translated re-release last year followed by a full-on remake released in April of this year. How can Square Enix adequately maintain all of their famous franchises at the same time? The company carries the legacy of two different classic Japanese game developers, each with its own history, and there is but a finite amount of time and resources in the world.
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